Akadaemia Anyder (Normal)

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Dungeon Bosses

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Cladoselache and Dodiolus

Phase 1 Notes

  • Tanks should keep the boss facing away from the group and healers should watch out for Protolithic Puncture, the tankbuster.
Attack Script
  • Protolithic Puncture
  • Tidal Guillotine (on land)
  • [repeat]
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Protolithic Puncture
Healer Tank Tankbuster

Important Notes:
  • Heal and cooldown as necessary.
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Tidal Guillotine
Variation

Tidal Guillotine (on land)
Everyone Point Blank AoE
  • This attack will hit in a large circle around Cladoselache - move away to avoid it.
Tidal Guillotine (while swimming)
Everyone Circular AoE
  • When Cladoselache is in the water, Tidal Guillotine changes.
  • Cladoselache will stop swimming and jump out of the water into a large circular AoE directly in front of where it stopped. Avoid as necessary.

Phase 2 Notes

  • A second red-colored shark, Doliodus, will join the fight. The bosses will alternate being on the arena and in the water. Players should pay attention to their locations.
Attack Script
  • Pelagic Cleaver (on land)
  • Tidal Guillotine (in water)
  • Protolithic Puncture
  • Tidal Guillotine (on land)
  • Aquatic Lance
  • Pelagic Cleaver (in water)
  • [repeat]
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Pelagic Cleaver
Variation

Pelagic Cleaver (on land)
Everyone Cone AoE
  • Doliodus will pick a direction and attack in a broad cone.
Pelagic Cleaver (while swimming)
Everyone Cone AoE
  • When Doliodus is in the water, Pelagic Cleaver is larger.
  • Doliodus will stop swimming and attack most of the arena with a frontal cone AoE - move to the sides to avoid it.
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Aquatic Lance
Everyone Marker (Blue) Puddle AoE

Important Notes:
  • One player will be marked and a Puddle AoE will be dropped on their location. Avoid them, and if you're targeted, place the puddle out of the way.

Phase 3 Notes

  • When one of the two sharks dies, the remaining one will cast Marine Mayhem and continue its pattern.
Attack Script
  • Marine Mayhem
  • Boss Specific Attacks
  • [repeat]
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Marine Mayhem
Healer Raid-wide AoE

Important Notes:
  • This attack will continue to hit the group until the final boss is dead. Healers need to pay attention each time it hits.
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Marquis Morbol

Phase 1 Notes

  • When the boss raises its tendrils, it will slam them down - stand between them, and stick to the boss' side to avoid the bile at the end.
  • Avoid the glowing purple sections of the arena.
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Sap Shower
Everyone Circular AoE Marker (Orange)

Important Notes:
  • All players will be targeted with an orange marker. Avoid overlapping with others.
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Arbor Storm
Healer Raid-wide AoE

Important Notes:
  • Healers should keep an eye on the group when this is cast.
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Extensible Tendrils and Bile Vomit
Combo

Extensible Tendrils
Everyone Area AoE
  • The boss will raise its tendrils and slam them down onto the ground.
  • Stand in its "armpits" to avoid taking damage.
  • This will happen 5 times in a row before Bile Vomit.
Bile Vomit
Everyone Cone AoE
  • This attack has no cast bar.
  • The boss will use this attack directly in front immediately after the 5th tendril slam. Tanks should avoid the front of the boss by standing to its sides.
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Blossom
Everyone Area AoE Debuff

Important Notes:
  • The boss will cause various flowered areas in the arena to glow purple.
  • Avoid standing in these or you'll receive heavy and vulnerability up debuffs.
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Guardian Force: Quetzalcoatl

Phase 1 Notes

  • After the boss targets everyone with circle AoEs, run into the purple orbs to get a damage up buff.
  • After the boss knocks everyone back, run into its hit box to avoid damage.
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Shockbolt
Healer Tank Tankbuster

Important Notes:
  • Cooldown and heal as necessary.
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Thunderbolt
Healer Raid-wide AoE

Important Notes:
  • Healers should top everyone up in preparation for this heavy raid-wide damage.
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Thunderstorm
Everyone Buff Circular AoE

Important Notes:
  • Players and the arena will be targeted by circle AoEs. Avoid overlapping with other players.
  • After the AoE hits, some will drop purple orbs that can be collected for a damage up buff.
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Shocking Plumage
Everyone Cone AoE

Important Notes:
  • 4 cone AoEs will spawn from the boss in all directions. Stand between them.
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Winding Current
Everyone Area AoE Knockback

Important Notes:
  • The boss will teleport to the south side of the arena and knock all players north.
  • Orb AoEs will be scattered around the arena that grow during the cast - these get very large so try to avoid them.
  • The boss will hit the entire arena with damage - the only safe zone is directly in its hitbox - players will need to cross the arena, dodging the orb AoEs.