The Drowned City of Skalla (Normal)

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Dungeon Bosses

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Kelpie

Phase 1 Alerts

  • The edges of the arena are danger zones during this fight and will apply Water Resist Down debuffs on players who enter them.
  • When the boss leaps to one side of the arena, pay close attention to the attack he is casting to avoid being knocked into the edges.
  • Players targeted with orange markers should avoid kiting their water orbs near other players.
Attack Script
  • [Torpedo
  • Rising Seas
  • Hydro Pull
  • Hydro Push
  • Blood Puddle]
  • [Repeat]
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Torpedo
Tank Healer Tankbuster

Important Notes:
  • This attack hits the tank for moderate damage.
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Rising Seas
Healer Raid Wide AoE

Important Notes:
  • This attack hits for moderate group wide damage.
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Hydro Pull
Everyone Mechanic

Important Notes:
  • The boss will leap to one side of the arena and begin to cast this attack - all players should run to the opposite side of the platform and prepare to be pulled towards the boss.
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Hydro Push
Everyone Mechanic Knockback

Important Notes:
  • The boss will leap to one side of the arena and begin to cast this attack - all players should run to the boss and stack in front of him to prepare to be knocked back across the platform.
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Bloody Puddle
Everyone Marker Puddle AoE Tether

Important Notes:
  • 2 players will be marked with orange markers - these players will drop a large circular puddle AoE where they stand, so move away from others.
  • Marked players will then be tethered to a water orb that will follow the player around and fast cast a circular AoE, hitting players within range for damage and a Water Resist Down debuff.
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The Old One

Phase 1 Alerts

  • Players should be sure to kill all Subservient adds before the boss casts Order to Self-destruct.
  • When transformed into spriggans, players must drop bombs in the paths of the Subservient adds to destroy them.
Attack Script
  • [Mystic Light
  • Mystic Flame
  • Subservient & Order to Self-destruct
  • Shifting Light]
  • [Repeat]
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Mystic Light
Everyone Cone AoE

Important Notes:
  • This attack targets 1 player with a large frontal cone AoE.
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Mystic Flame
Everyone Circular AoE

Important Notes:
  • 2 players will be targeted with a large circular AoEs.
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Subservient & Order to Self-destruct
Combo

Subservient
Everyone Mechanic Spawn
  • The boss will spawn multiple Subservient adds that will slowly move around the arena.
  • Players should kill all of these adds before Order to Self-destruct casts.
Order to Self-destruct
Everyone Mechanic
  • While players are killing the Subservient adds, the boss will begin to cast Order to Self-destruct - all adds must be killed before this cast finishes.
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Shifting Light
Everyone Mechanic Transformation

Important Notes:
  • All players will be transformed into spriggans and can only execute a single move - this attack must be used to instantly kill Subservient adds before the boss finishes casting Order to Self-destruct.
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Hrodric Poisontongue

Phase 1 Alerts

  • The boss has 2 attacks that are only telegraphed through animations - pay attention to whether he is raising is arm or tail and dodge appropriately.
  • All attacks from this boss give players stacking Vulnerability Up debuffs.
  • Players should keep an eye out for the gaze attack icon as this attack has a fast cast time.
Attack Script
  • [Rusting Claw
  • Tall Drive
  • The Spin
  • Ring of Chaos
  • Eye of the Fire
  • Cross of Chaos
  • Circle of Chaos
  • Words of Woe]
  • [Repeat]
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Rusting Claw
Tank Melee DPS Cleave

Important Notes:
  • This attack has no telegraph - look for the boss to raise his right arm and move away from his front.
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Tail Drive
Tank Melee DPS Cleave

Important Notes:
  • This attack has no telegraph - look for the boss to raise his tail into the air and move out from behind him.
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The Spin
Everyone Proximity AoE

Important Notes:
  • The boss will crouch down in place and telegraph the proximity AoE - run to the farthest from his position.
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Ring of Chaos
Everyone Marker Donut AoE

Important Notes:
  • 1 player will be targeted with a purple marker and drop a donut AoE where they stand - this player should stand still once marked to ensure that the rest of the group can get to safe zones.
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Eye of the Fire
Everyone Gaze

Important Notes:
  • This attack as a quick cast and will confuse all players who are looking at the boss when it goes off.
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Cross of Chaos
Everyone Marker Column AoE

Important Notes:
  • 1 player will be targeted with a purple marker and cross shaped telegraph - this player should stop moving to allow the rest of the group to move into safe zones.
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Circle of Chaos
Everyone Marker Puddle AoE

Important Notes:
  • 1 player will be targeted with a purple marker and will drop a puddle AoE where they stand - move away from others to avoid splashing damage.
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Words of Woe
Everyone Column AoE

Important Notes:
  • The boss will turn to 1 player and cast a long column AoE in their direction - move away from the boss' front to avoid being hit.