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Otengu
Phase 1 Alerts
- This boss is a relatively simple tank'n'spank - avoid AoEs and Gaze attacks as necessary.
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Clout of the Tengu
Healer
Raid Wide Damage
Important Notes:
- This attack hits the group for moderate damage - shield and heal as necessary.
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Yama-kagura
Everyone
AoE - Column
Important Notes:
- This attack targets a single random player with a column AoE - dodge as necessary.
Tengu Embers
Everyone
Debuff
Spawn
- Embers will spawn around the arena and move in a spiral pattern - dodge as necessary.
- Getting hit by an ember will cause damage and add a stacking Separation debuff to the player.
Ember Explosion
Everyone
AoE - Circular
- Eventually the embers will stop moving and explode in a circular AoE - avoid the telegraphs.
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Wile of the Tengu
Everyone
Debuff
Gaze
Important Notes:
- Turn away from the boss to avoid this gaze attack or you will be afflicted with a Hysteria debuff and your character will uncontrollably run around the arena.
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Might of the Tengu
Tank
Healer
Tankbuster
Important Notes:
- This attack hits the primary threat target for heavy damage - shield and heal as necessary.
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Daidarabotchi
Phase 1 Alerts
- This boss is stationary and attacks with his arms - pay attention to which arm he raises to determine which side of the arena he's about to hit.
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Ground Pound
Everyone
AoE - Area
Important Notes:
- This attack has no standard telegraph - pay attention to which arm the boss raises as he will then slam it in to the ground on that side of the arena.
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AoE Attacks
Variation
Cone AoE
Everyone
AoE - Cone
- Multiple players will be targeted by thin cone AoEs - avoid the telegraphs as necessary.
Circular AoE
Everyone
AoE - Circular
Marker (Blue)
- Multiple players will be targeted by blue markers and have circular AoEs dropped on their location - avoid other marked players.
Earth Spikes
Melee DPS
Ranged DPS
AoE - Circular
- DPS players can be targeted by circular AoE telegraphs that indicate they will be hit with ground spikes - this attack hits multiple times and will follow the player, so avoid being near others.
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Mythmaker
Everyone
AoE - Area
Mechanic
Important Notes:
- The boss will slam his hand into the center of the arena and a lake will spawn.
- This lake will grow over time - players who stand in it will die if they remain inside too long.
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Qitian Dasheng
Phase 1 Alerts
- The outer area of this arena is dangerous - avoid walking or being knocked back into it as it will give you Bleed and Vulnerability Up debuffs.
Duty Gauge: Monkey Magicks
- The boss will summon multiple Servant of the Sage adds that will fill the Duty Gauge - round them up and burn them down to avoid heavy damage during Second Heaven.
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The Short End
Tank
Healer
Tankbuster
Important Notes:
- This attack hits the primary threat target for heavy damage - shield and heal as necessary.
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Both Ends
Variation
Normal Staff
Everyone
AoE - Point Blank
- If the boss poses with his normal staff, this attack hits for a point blank AoE - move out of melee range to avoid being hit.
Glowing Staff
Everyone
AoE - Donut
Knockback
- If the boss' staff grows and begins to glow, this attack will hit anyone not in melee range.
- If this attack hits it will knock you back, so avoid being hit into the danger area at the edge of the arena.
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Mount Huaguo
Healer
Raid Wide Damage
Important Notes:
- This attack hits the whole group for moderate damage - shield and heal as necessary.
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Monkey Magicks & Second Heaven
Combo
Monkey Magicks
Everyone
Spawn
- During the first half of this attack, multiple Servant of Sage enemies will spawn and should be picked up and burned down.
- The faster these are killed the lower the damage from Second Heaven, determined by the boss' Duty Gauge.
Second Heaven
Healer
Raid Wide Damage
- This attack hits the group for raid wide damage based on how full the boss' Duty Gauge is.
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Splitting Hairs
Everyone
Mechanic
Spawn
Important Notes:
- The boss will clone himself causing all mechanics to hit twice at any given moment.
- During Both Ends, be wary that all players are within melee range of the boss that has the glowing staff
- Killing one clone before the other will result in the remaining clone summoning a new clone - kill both clones together.
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The Long End
Everyone
AoE - Circular
AoE - Column
Tether
Important Notes:
- This attack will tether 1 player to each boss and drop circular AoEs on the group.
- Each tethered player should face their own boss away from the other to avoid overlapping the column AoE that follows.
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Five-fingered Punishment
Everyone
Stack
Important Notes:
- This attack will place a stack marker on a single player - stack up to soak damage, but be sure to avoid being hit by other mechanics.