Sastasha (Normal)

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Dungeon Notes

Coloured Coral

Step 1

  • Early in the dungeon there is a room off to the side with an item that can be interacted with - it contains a message with a colour on it.

Step 2

  • In order to reach the first boss, Chopper, the player must unlock the entrance by selecting the correct colour of coral.
  • If the incorrect colour is interacted with, enemies may spawn.
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Dungeon Bosses

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Chopper

Phase 1 Alerts

  • A memo item early on in the dungeon will tell players which colour of coral to interact with in order to enter this fight.
  • This boss is intended to teach the basics of a tank and spank - simply DPS him down.
Attack Script
  • Circular AoE
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Circular AoE
Everyone Circular AoE

Important Notes:
  • This attack is telegraphed with a large red circle.
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Captain Madison

Phase 1 Alerts

  • Focus down the adds and the boss becomes a simple tank and spank.

Phase 2 Alerts

  • Similarly to the first encounter, this boss is a tank and spank.
  • Tanks prepare for the boss to summon 'Scurvy Dog' adds at the end of the encounter.
Attack Script
  • Scurvy Dogs
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Scurvy Dogs
Everyone Spawn

Important Notes:
  • The boss will summon a number of adds when he is killed - tanks prepare to pick them up so that DPS can AoE them down.
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Denn the Orcatoothed

Phase 1 Alerts

  • Watch out for the emote 'Bubbles begin forming on the water's surface' - it indicates that the grates around the room are about to spawn adds.
Attack Script
  • Frontal Cone AoE
  • Unnatural Ripples
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Frontal Cone AoE
Everyone Cone AoE

Important Notes:
  • The boss will periodically attack in a frontal cone - move out of the telegraph to avoid being hit.
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Unnatural Ripples
Everyone Mechanic

Important Notes:
  • The 4 'Unnatural Ripples' adds around the room will periodically begin to bubble.
  • If left alone, they will spawn adds - interact with them when they are bubbling to prevent the spawn.